The Real Elite Four © 2013
Baton Pass Clause - A team may have no more than one Pokémon with the move Baton Pass.
Evasion Clause - Moves, items, and abilities that raise evasion or lower accuracy are not allowed. This includes the ability Moody.
Good Behavior Clause - Every player is required to exhibit a good attitude and good sportsmanlike conduct. Any foul behavior, such as being aggressive, harmful, or offensive to another player is to be reported to the judges and may result in a warning or disqualification.
Item Clause - You can have a maximum of two of the same items held by Pokémon on your team (e.g. You can have two different Pokémon holding a Sitrus Berry, but no more than two).
Legendary Clause - No Legendary or Ultra Beast Pokémon are allowed. Legendary Pokémon are as follows: Articuno, Zapdos, Moltres, Metwo, Mew, Raikou, Entei, Suicune, Lugia, Ho-Oh, Celebi, Regirock, Regice, Registeel, Latias, Latios, Kyogre, Groudon, Rayquaza, Jirachi, Deoxys, Uxie, Mesprit, Azelf, Dialga, Palkia, Heatran, Regigigas, Giratina, Cresselia, Phione, Manaphy, Darkrai, Shaymin, Arceus, Victini, Cobalion, Terrakion, Virizion, Tornadus, Thundurus, Reshiram, Zekrom, Landorus, Kyurem, Keldeo, Meloetta, Genesect, Xerneas, Yveltal, Zygarde(all forms), Diance, Hoopa, Nihilego, Buzzwole, Pheromosa, Xurkitree, Kartana, Celesteela, Guzzlord, Type Null, Silvally, Cosmog, Solgaleo, Lunala, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, and Necrozma. This list is subject to change, based on unreleased Pokémon.
Name Clause - No two Pokémon may have the same name; also profanities and derogatory terms in any language are not allowed as nicknames.
OHKO Clause - Moves that guarantee a OHKO are banned. This includes: Guillotine, Horn Drill, Fissure, and Sheer Cold.
Self Knock-out Clause - Using a self knock-out move such as Self-Destruct, Explosion, Destiny Bond, or Perish song with your last Pokémon to fell your opponent's last Pokémon will be treated as a forfeit. However, if a Pokémon knocks itself out with it's last move via taking recoil damage and it also knocks out the opponent's final Pokémon, they instead win the match.
Sleep Clause - You may only put one Pokémon to sleep on your opponent's team at a time. Putting a second Pokémon to sleep will result in a forfeit.
Species Clause - Players may not use two Pokémon with the same Pokédex number (e.g. you cannot use two Charizards on the same team, but you can use a Charizard and a Charmeleon).
Tiebreaker Clause - In the event that a match goes over the time limit, the victory will be determined by this method, in this order:
The player with more remaining Pokémon wins the match.
If the same amount of Pokémon remain, the player with the most amount of HP based on percentage wins the match.